Christopher Lane - Creative Director
As Creative Director at Relative Motion Chris steers the artistic vision for the company and is the director-in-residence. He spends a lot of time looking for interesting narrative content that will make compelling VR stories and works closely with Andy and Chloe on the company’s day-to-day operations. Chris can often be found building project teams and searching for fantastic new partners for collaboration.
Research is also an exciting aspect of the job and Chris is always exploring best practices in VR performance, both live-capture and motion-capture, and is working to uncover how proxemics and physiological response can be used as devices for VR storytelling. He’s also building expertise with the newest tools in his director’s toolbox: Adobe’s Creative Cloud and Unreal Engine 4.
Chris’s pioneering work and research into the fusion of theatre and narrative virtual reality began in 2017 and soon after, with support from Arts Council England and Heritage Lottery, he created two new VR productions: a Shakespeare VR experience under the mentorship of the noted VR company, Visualise, and a new CGI/Mo-cap drama, Reorientation, with Breaking Fourth Ltd.
Chris has also acted as a consultant on immersive tech and storytelling for the Royal Opera House’s Audience Labs and was part of the RSC/Magic Leap Cohort in 2019.
In his life as a theatre-maker, Chris’s career spans more than thirty years. His directing work includes musical theatre, opera, classical and contemporary drama, as well as new writing. Chris has worked across the London theatre landscape, from fringe venues through to the Royal Opera House, and his production of the musical, The Theory of Relativity, was nominated for best new musical in BroadwayWorld’s regional category in 2015. He also ‘trod the boards’ as an actor for more than twenty years, working in musicals, plays, film and TV in his native Canada.
Chloe Miller Smith - Production Director
As Production Director at Relative Motion Chloe leads on making sure everyone and everything is in the right place to make the best possible work, on time and on budget. She’s preoccupied with audiences and how they best experience content; and also spends quite a lot of time asking Andy and Chris ‘challenging’ questions, under the likely annoying guise of a ‘critical friend’.
Chloe began her career working in classical music, and has since worked across many disciplines - from opera to ballet, theatre to film, circus to festivals, live television to immersive technology.
With a background in Arts Learning and Engagement, she was a founder member of the Royal Opera House’s Audience Labs - which explored the possibilities afforded by the combination of the performing arts and immersive technologies. As a freelancer she has worked for organisations such as the National Theatre, in their Immersive Storytelling Studio and with world-leading content creators for 3D, Virtual Reality and Augmented Reality: Vision3.
She has a wealth of production experience and contacts from across the arts, TV and tech industries, and a deep understanding of what is needed to deliver high-quality storytelling meaningfully to audiences.
Other projects of note in her career include work with Google Creative Labs on an augmented reality ballet; Vision3's Valen's Reef VR project; the worldwide online broadcast World Ballet Day; projection mapping project Where Light Falls on St Paul’s and Coventry Cathedrals for Historic England; and broadcasts for the BBC and Royal Opera House.
Andy Purves - Technical Director
Technical Director, Andy Purves, is responsible for the production of Relative Motion’s sound and vision from concept to capture, and right through to audience experience. He thinks a lot about microphones, cameras, lighting, motion capture, animation, audio mixing, rendering, VR headsets, online distribution and is also the resident digital guru at Relative Motion, and first port of call for Chloe and Chris in the ever-changing sea of immersive tech.
Alongside his work for Relative Motion, Andy is an award-winning international theatre-maker, project manager and educator, specialising in lighting for performance.
As a lighting designer, Andy’s years of professional practice have encompassed theatre, opera, circus, dance, educational, site-responsive, found space and community-based projects. His work has been seen in Australia, New Zealand, the Middle East, the US and Canada, as well as extensively across the UK and mainland Europe.
Andy has been a regular collaborator with world-renowned theatre company Frantic Assembly since 2006 and in 2014 he won a Knight of Illumination Award for his work on their production, The Believers.
More recently, Andy has built a reputation as a trusted manager of heritage-focused projects, working in partnership with a variety of heritage, cultural, community and educational organisations.
Andy is passionate about using immersive visual and aural spatial design and interactive technology within storytelling to enable deeper understanding of history and humanity.